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How to Save Just the Moment You Just Saw as a Clip (A Complete Guide to Replay Buffer)

Replay buffer that instantly saves a moment you just saw as a clip
Photo · Pexels
Key takeaways
  • The replay buffer continuously holds the most recent N seconds in memory, so you can save a moment that just passed even without turning recording on in advance.
  • In OBS, you enable the replay buffer in the output settings, set the maximum save time, and then assign a hotkey.
  • You play with the buffer always running, and the instant a great moment happens you press the hotkey to save that moment as a file.
  • DOR automatically detects highlights and saves the moment that just happened as a clip, with no need to turn on a buffer or press a hotkey.

Let me start with the conclusion: you can save a moment that just passed, even if you never pressed the record button beforehand. The secret is the replay buffer. While your game is running, the replay buffer continuously holds the most recent N seconds of video and audio in memory. Then, when you press a hotkey, the N seconds leading up to that exact moment are dropped to a file. In other words, instead of recording the whole screen, it always keeps only a short stretch buffered and pulls it out only when you need it.

So even moments that have already passed, like right after you pull off a clutch or land a sweet combo, can be saved with a single hotkey. In this article, we go through how the replay buffer works, how to turn it on and configure it in OBS, and how DOR handles this whole process automatically.

How the Replay Buffer Saves the Moment You Just Saw

Normal recording writes video to disk starting from the moment you press the start button. Anything before that press exists nowhere. The replay buffer works the other way around. With the buffer on, the program keeps cycling only the most recent N seconds in memory. As new footage comes in, it discards the oldest part, always keeping just the last N seconds.

Because this entire N seconds is alive in memory, the moment you press the hotkey you can immediately move that stretch to a file. That is exactly why you don't need to turn recording on in advance. It doesn't pile video onto your disk throughout the game; it keeps only the moments you truly want to save, so it uses little space and puts little strain on your system.

A buffer length of 15 to 30 seconds is usually about right. Setting it too long (for example, several hundred seconds) uses a lot of memory and can slow your computer down, so for highlights we recommend somewhere between 30 and 60 seconds.

Turning On the Replay Buffer in OBS

If you use OBS Studio, you can enable the replay buffer in the output settings. Let's walk through it in order.

  • Open Settings from the lower right of OBS and choose Output from the left menu.
  • Switch the output mode to Advanced, then find the Replay Buffer tab among the tabs at the top.
  • Check the Enable Replay Buffer option.
  • Enter the maximum replay time in seconds. For highlights, we recommend 30 to 60 seconds.
  • Click OK to save your settings.
<Replay buffer settings>
OBS Studio · Wikimedia Commons (GPL, OBS Project)

Once configured, a Start Replay Buffer button appears in the controls area at the lower right of OBS. You have to press this button for the buffer to actually start running. It's a good habit to turn it on once before you start your game.

Keeping the Buffer On Automatically

If you tend to forget to press the button each time, you can enable an option in General settings like Automatically start replay buffer when streaming starts. This way the buffer starts running together when you begin streaming or recording, which cuts down on forgetting to turn it on.

Assigning a Hotkey

The heart of the replay buffer is the hotkey. It only matters if you can press it right after a great moment happens. Here is how to assign the key.

  • Open Settings and choose Hotkeys from the left menu.
  • Find the Save Replay item in the list.
  • Click the input field and press the key you want to use. We recommend a key like F9 that won't conflict with your game keys.
  • Click OK to save, and during the game press that key whenever a great moment happens.

Now, with the buffer running, just press your assigned key whenever a moment worth keeping happens. The N seconds up to that instant are saved as a clip file. You won't miss an ace in Valorant or a great Valorant clip, or a long teamfight moment like a League of Legends teamfight.

The Limits of the OBS Approach and How DOR Differs

That's the standard way to use the OBS replay buffer. It's certainly powerful, but it has two prerequisites. First, you have to turn the buffer on in advance. If you forget, that whole match leaves nothing behind. Second, you have to press the hotkey yourself right after a great moment. If your hands are tied up on the mouse and keyboard during a fight, it's easy to miss that timing.

DOR handles both of these steps automatically. With OBS you have to turn on the replay buffer and press a hotkey, but DOR automatically detects highlights and saves the moment that just happened as a clip on its own. While you stay focused on the game, DOR recognizes and keeps your kills, clutches, and decisive moments for you.

<DOR automatic clips>
DOR automatically detects highlights and saves the moment that just happened as a clip

As a result, you don't have to worry about hotkey timing or remember to keep the buffer on. When the game ends, that day's highlights are already organized into clips. The more a game has fights that end in an instant, like Overwatch teamfights, the more reliably automatic detection grabs the moment compared to pressing a hotkey by hand.

Summary

The replay buffer continuously holds the most recent N seconds in memory, so you can save a moment that just passed even without turning recording on in advance. In OBS, you enable the buffer in the output settings, set the maximum time, and then assign a hotkey. The catch is that you still have to keep the buffer running at all times and press the key yourself. With DOR, this whole process is automated: it detects highlights on its own and keeps the moment that just happened as a clip. If you want to focus only on the game, DOR takes far less effort.

FAQ

FAQ

Can I save a moment I just saw even though I didn't turn on recording beforehand?

Yes, you can if you keep the replay buffer on. The buffer continuously holds the most recent N seconds in memory, so when you press the hotkey, the stretch that already passed is saved as a file. With DOR, it automatically detects highlights and keeps that moment for you without a buffer or hotkey.

How many seconds should I set the replay buffer length to?

For highlights, we recommend somewhere between 30 and 60 seconds. Setting it too long uses a lot of memory and can slow your computer down, and setting it too short can cut off the beginning of a great moment. Usually 15 to 30 seconds works fine too.

Where do I turn on the replay buffer in OBS?

In Settings, go to the Output menu and switch the output mode to Advanced, and the Replay Buffer tab will appear. There you check Enable and set the maximum replay time. After that, you have to press the Start Replay Buffer button at the lower right for it to actually run.

I keep missing the timing to press the hotkey.

During a fight your hands are tied up, so it's easy to miss the timing. In these cases DOR automatically detects highlights and creates clips, so you don't have to worry about hotkey timing. When the game ends, your highlights are already organized.

What's the biggest difference between DOR and the OBS replay buffer?

With OBS you have to turn the buffer on in advance and press the hotkey yourself right after a great moment. DOR handles both of these steps automatically, detecting highlights on its own and saving the moment that just happened as a clip. You don't need to remember to keep the buffer on or to press a key.

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