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R.E.P.O. Voice Chat Recording Setup (2026): Proximity Chat, Mic Checks, and Keeping Your Friends' Voices in the Video

Official R.E.P.O. Steam screenshot: three crew robots in green, brown and red standing close together in a dark tiled room, a white healing box marked with green crosses floating beside the red one, and a big cartoon toy labelled BANG in the left foreground
Image source: © semiwork · official R.E.P.O. Steam store screenshot
Key takeaways
  • R.E.P.O. proximity voice chat comes out of the game window, so it lands in your recording whether DOR's Record All Sounds toggle is on or off. Friends talking over Discord are a different story: they are only captured while that toggle is on.
  • Resolution, frame rate, clip length and the audio toggles are all settled before you launch R.E.P.O. An audio toggle applies from the moment you flip it, so getting it right before you play is the safe move. Once the game starts, the whole session is recorded as a single video until you close it.
  • When a run falls apart, press F8 to keep the previous 30 seconds as its own clip (15, 30, 45 or 60 seconds). Your friends' real voices and names are in there, so listen back before you post anything.

R.E.P.O. is an online co-op horror game for up to six players, and its store page lists proximity voice chat among the core ingredients alongside physics and monsters. Because voices fade with distance, the screaming and laughing that happen when a piano slips out of someone's grip is the content. Then you watch the recording back and half of it is missing: only your own voice is there, or the entire Discord conversation is absent, or an echo makes the whole clip unintelligible. This guide covers which sounds are captured, and under which conditions, when you record R.E.P.O. on a Windows PC. It starts with a source-by-source verdict, then walks through the microphone and Record All Sounds settings in DOR, and what has to be decided before the game launches. If the voices are already missing inside the game, no recording setting will bring them back, so the in-game checks are listed separately. Worth knowing: since the Monster Update on 30 October 2025, you can see and join your friends' games straight from Discord. Finding people to run with in the first place is covered in finding a game Discord server and finding friends and a party.

The verdict: proximity chat is captured either way, and Record All Sounds decides whether Discord makes it in

DOR mixes audio down to a single track, which means the choice of what gets captured is made before the recording starts rather than after. The rule is short. R.E.P.O. proximity voice chat is sound coming out of the game window, so it is captured even with Record All Sounds switched off. Anything that happens outside the game, a Discord call being the obvious case, needs that toggle on. It ships on by default, so if you have never touched it, your Discord conversations are already being recorded alongside the game. If you would rather not have music, a video in another window or notification chimes in the file, switch it off and keep only game sound plus your microphone. Your own voice is handled by the Mic Recording toggle, also on by default. With more than one input plugged in, pick the one you actually talk into under Microphone Input Device, then hit Mic Test and say something to confirm the signal is arriving. One more thing to plan for: R.E.P.O. sessions tend to run long, because people keep queueing another run instead of closing the game. The whole session becomes one video, and recording stops if the drive it is saved to fills up. If you see space warnings often, follow the cleanup order in the guide to Steam game recording running out of disk space.

How to keep R.E.P.O. voices in the recording

  1. 1Open DOR Settings > Audio before you launch the gameDownload DOR from dor.gg, install it and open Settings > Audio. Mic Recording and Record All Sounds are both on out of the box. If you have just plugged in a new headset, or a webcam and a capture device are also connected, Microphone Input Device may be pointing at the wrong input, so select the microphone you actually talk into and press Mic Test. A moving signal bar means the input is arriving. Use Input Volume if your voice sits too low or too hot, and Output Volume if game audio buries the talking.
  2. 2Set Record All Sounds to match where the voices come fromIf your group only talks through in-game proximity chat, you can leave the toggle off. Proximity voice chat is game window audio, so it is captured anyway, and nothing else from the desktop sneaks into the file. If the party also sits in a Discord call, turn it on and leave it on. With it on, the in-game voices and the Discord conversation land on the same track. Mixed setups are common, so decide which channel carries the conversation before you start playing rather than after.
  3. 3Decide resolution, frame rate and clip length before launching tooResolution, frame rate, hotkeys and clip length belong in the pre-launch pass. Under Settings > Video, Video Resolution and Video Frame default to 1080p and 30 frames per second, with 720p and 1080p plus 30 and 60 frames available on a free account; anything above 1080p or 60 frames is a Pro setting. Under Settings > Highlights you pick the clip key, F8 by default, and the length: 15, 30, 45 or 60 seconds, starting at 30. Hauling disasters need some run-up, so 45 to 60 seconds is often easier to work with.
  4. 4Launch R.E.P.O. and test the audio once in the lobbyWith DOR running, start the Steam copy of R.E.P.O. and DOR detects the game process and begins recording. Detection for R.E.P.O. arrived in app version 1.7.0, so update first if yours has been sitting unpatched. In the truck or lobby, say something to a friend and have them answer, confirming both directions. If nobody can hear anybody at this point, the problem is in the game or the device chain rather than in the recorder. R.E.P.O. currently ships in English only, so the audio and device options in the in-game settings are labelled in English.
  5. 5Press F8 right after the moment you want to keepWhen a monster catches someone mid-haul, when the cargo shatters, or when the last member goes down just short of extraction, press F8 once. The previous 30 seconds, or whatever length you set, is saved as a separate clip while the full session recording continues uninterrupted. Press it too late and the start of the moment falls outside the window, so make it a reflex for the second things settle. Moments worth keeping are saved by hand like this. Forgot to press it? The moment is still sitting in the full session video.
  6. 6After the session, listen back and favourite what you want to keepClosing the game files that session as one group in My Clips, containing the full session video plus any F8 clips. Play it back and confirm that proximity chat, your microphone and the Discord conversation all landed the way you intended; fix the settings before the next session if something is missing. Mark the videos you want to keep as favourites. With automatic file management on, full session videos are cleared oldest first within their allowance, five gigabytes by default, but favourited videos are never deleted.

Which sounds reach the recording (checked 16 October 2026)

Where the sound comes fromWhen it reaches the recordingWhere to check it
A friend speaking through in-game proximity chatAlways, because it is game window audio. Record All Sounds makes no difference here. A voice too far away to hear in game is also absent from the recording, which is how proximity chat is meant to work.The audio section of the in-game settings (English labels) and Output Volume in DOR Settings > Audio
Your own microphoneWhenever Mic Recording is on in DOR Settings > Audio. It is on by default, and only the selected device is captured if several are connected.Mic Recording, Microphone Input Device, Mic Test and Input Volume in DOR Settings > Audio
Friends talking over a Discord callOnly while Record All Sounds is on. With it off, just the game window audio is recorded and the call is missing from the file.Record All Sounds in DOR Settings > Audio, on by default
Monsters, footsteps and other game audioAlways, because it is game window audio. Per-sound levels are set inside the game itself.The volume options in the in-game settings; the store page carries the Custom Volume Controls accessibility tag
Anything you say after dyingYour microphone is still recorded whenever Mic Recording is on. Reaching living players is a separate matter: that needs the death head introduced in the Monster Update on 30 October 2025.The death head battery on the in-game spectator screen
Music, videos in other windows and notification chimesCaptured while Record All Sounds is on. Switch it off before you play, or close those apps, if you do not want them in the file.Record All Sounds in DOR Settings > Audio

Proximity chat or mic missing from the video? Check these

  • DOR is on version 1.7.0 or newer. Older builds do not detect R.E.P.O. and show a notice in Settings > Game asking you to update the app.
  • Full gameplay recording is enabled for R.E.P.O. under Settings > Game. It is on by default on a personal PC and off by default in a PC cafe.
  • Mic Recording is on, Microphone Input Device points at the microphone you actually talk into, and Mic Test shows a signal.
  • If only the Discord conversation is missing, check whether Record All Sounds was switched off. With it off, only game window audio is recorded.
  • Think back to whether anyone could hear it in game. If not, this is a game or device matter rather than a recording one: check the audio and device options in the in-game settings, check the input device and the microphone permission in Windows sound settings, then look for the same symptom through the support link on the store page, which points to the official Discord. While nobody can hear anybody, the in-game chat is a workable fallback: the 30 October 2025 patch notes include a fix for the enter key while chat is open, which confirms the feature exists, though no official document states the key that opens it, so check the controls list in the in-game settings.
  • If you hear an echo, move everyone to headsets. A voice coming out of speakers goes back into that person's microphone, and the doubled sound lands in the recording as well.
Listen back before you post. A R.E.P.O. recording carries your friends' actual voices, the way they address each other and the names shown on screen. Ask them first if the video is going anywhere public, and cut out stretches of private conversation. Housekeeping matters too: with automatic file management on, full session videos are cleared oldest first inside their default five gigabyte allowance, and the F8 clips stored in that session folder go with it. Favourite the keepers the same day, or trim the parts you need, rather than counting on them being there next week.

Recording R.E.P.O. with DOR: the whole session automatically, plus the last 30 seconds on F8

DOR is a free recording app for Windows PCs. It detects the executable of the Steam version of R.E.P.O., starts recording, and saves the session as a single video when you close the game. On a personal PC it is on by default, so there is no record button to remember, and Full gameplay recording can be turned off per game under Settings > Game. Audio is mixed into one track. Mic Recording adds your own voice; Record All Sounds decides whether everything playing on the PC, Discord included, is captured or just the game window audio. Proximity voice chat is game window audio, so it survives either choice. Press F8 during play and the previous 30 seconds is saved as its own clip, with the length picked from 15, 30, 45 or 60 seconds. Recording defaults to 1080p at 30 frames per second, with 720p and 1080p and 30 or 60 frames available free of charge. Recordings play back in My Clips, and the trim tool, which requires a login, exports 16:9, 9:16 or 1:1 cuts. The moments you want are saved with F8. Everything lands on one audio track, so balance your voice against the game with Input Volume and Output Volume under Settings > Audio before you record. Resolution, frame rate and clip length are set before launch, and in a PC cafe you switch Full gameplay recording on under Settings > Game first.

Recording that starts when your game does: game recording software →

FAQ

FAQ

Why can't my friends hear me after I die?

Talking to living players from spectator mode goes through your death head. The Monster Update announcement from 30 October 2025 describes a battery that recharges while you are dead, which you spend to possess your head and interact with the living, and the preview post adds that you wait for the battery to charge before taking control of it. So there is a gap right after dying when nothing you say reaches anybody. Recording works differently: as long as Mic Recording is on in Settings > Audio, everything you say is in the video whether or not the living heard it.

Is proximity chat still recorded if I turn Record All Sounds off?

Yes. Proximity voice chat is audio coming out of the game window, so it is captured regardless of that toggle. What changes is everything outside the game: Discord calls, music, videos in another window and notification chimes drop out, leaving game audio plus your own microphone. Keep it on if the party talks over Discord, and consider switching it off if you only use in-game proximity chat and want a clean file. The setting is on by default.

What should I do if the game does not pick up my microphone at all?

No recording setting fixes that. R.E.P.O. launched on 26 February 2025 and is still in Early Access, and English is its only supported language, so the audio and device options in the in-game settings are labelled in English. Start there and confirm the input device matches the microphone you use, then check the input device and the app microphone permission in Windows sound settings. After that, look for the same symptom through the support link on the store page, which points at the official Discord. As of 16 October 2026 the most recent version post is v0.4.4 from 25 May 2026, and settings screens move around between updates, so go by what is actually on screen.

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After DOR detects the game, press one hotkey to save the moment you choose as a clip