← Blog

Share Monster Hunter Wilds Weapon Combos and Part Breaks (2026): Trim Hunt Highlights for Hunter Friends

Monster Hunter Wilds gameplay art with a phone playing the clip and a dor.gg share link
Image source: CAPCOM Co., Ltd. · Monster Hunter Wilds Steam store screenshot
Key takeaways
  • DOR records Monster Hunter Wilds as one video from launch to exit, and it does not split by quest or automatically pick out slays or part breaks.
  • Keep a weapon combo to the 10 to 20 seconds of one full chain, and start a part break from the hits just before the part comes off, so a friend using the same weapon gets something useful right away.
  • Export scenes where the monster fills the screen at 16:9 and scenes focused on one hunter's moves at 9:16, then send them as dor.gg links.

When a weapon combo connects without a break in Monster Hunter Wilds and the monster's tail comes clean off, showing a friend who uses the same weapon one video beats explaining it in words. This guide covers one method: record Monster Hunter Wilds with DOR, trim just that scene, and send it to hunter friends as a dor.gg link. The game strings together tracking a monster, fighting it in hunting grounds where the environment can shift in an instant, and gathering materials after it falls. So the key skill is pinpointing the few seconds when the fight was hottest in your recording.

In short

Launch Monster Hunter Wilds on a Windows PC with DOR installed, and base time, travel, hunts, and material gathering all run into one mp4. After you quit, open the recording in the library, use a time you noted or the quest complete message to find the exchange you want, trim it short, and send your friend the dor.gg link. How to prepare so recording does not break during hours of hunting is covered in how to record long gameplay sessions without stutter.

How to send a Monster Hunter Wilds hunt highlight

  1. 1Install DOR and launch Monster Hunter WildsInstall the free DOR app on your Windows PC and launch Monster Hunter Wilds. It became a supported game in the October 2026 app update, so DOR detects it automatically, and however many quests you run, the recording does not split; it continues as one until you quit.
  2. 2Note the real time right after a great momentIf a part break indicator pops or a combo lands perfectly, jot down the real time on your phone. Recording begins when you launch the game, so subtracting the launch time from your note lets you jump close to that scene even in a recording several hours long.
  3. 3Frame combos by the first and last hitA combo runs from the moment the first hit lands until the last hit ends and your hunter recovers. If the clip is for a friend with the same weapon, include the two or three seconds before it where you created the opening, so they see when you committed, not just what you did.
  4. 4Start part breaks a few seconds before the indicatorCutting only the moment a horn or tail falls off makes the clip end abruptly. Start from the two or three attacks aimed at that part and keep going through the break indicator and the monster's reaction, and the effort of targeting the part comes through, making the clip far more convincing.
  5. 5Trim in the library and choose 16:9 or 9:16Open the recording in the library and set the start and end with the trim tool. Scenes that need the whole large monster and your hunter on screen are safest at 16:9, while combo scenes focused on your weapon's movement can go out at 9:16 to fill a phone screen.
  6. 6Split clips between weapon buddies, party, and newcomersSend combo and part break scenes to friends who use the same weapon, the finish to party members who hunted with you, and an environment shift to friends who have not tried the game yet; each group reacts best to its own cut. Make a separate dor.gg link for each video and paste them into chat.

Recording markers and trimming tips by Monster Hunter Wilds scene type

SceneMarker in the recordingTrimming tip
Weapon comboThe burst of attacks right after the monster goes down or leaves an opening10 to 20 sec, from the first hit to the last of the chain
Horn or tail part breakThe moment the part comes off and a break indicator appearsInclude the two or three hits before the break
Tracking on your mountCrossing the hunting ground after a fleeing monsterKeep it short, only until the monster is back in view
Sudden environment shiftThe hunting ground's mood changes abruptly, shifting the colors and visibilityShow both before and after the change
Co-op finishThe final hits with your party and the quest complete messageThe last 30 sec to 1 min
Close call survivalDodging a big attack while almost out of healthFrom just before the hit to your recovery

Check before you send

  • At least 20GB of free disk space is left (below that, recording stops automatically)
  • The scene you found near your noted time is the combo you meant
  • The part break scene includes the moment the break indicator appears
  • At 9:16, the monster's attack range does not look cut off
  • You are fine with party members' names or chat being visible
  • Anything your mic picked up is okay to share
Monster Hunter Wilds is fairly demanding on graphics and a single hunt can run long, so even one evening of play takes up a good chunk of your disk. On days with several hunts, check free space before you start, and after trimming what you want to send, clear out long originals you do not need. That way recording will not stop in the middle of your next hunt.

What DOR does in Monster Hunter Wilds

DOR is a free Windows desktop app, and when you launch Monster Hunter Wilds it detects the game and records it with full-session recording. Everything from launch to quit is one mp4, and this game has no automatic feature that detects slays or part breaks and makes clips, so you trim scenes from the recording yourself. DOR records your own PC's screen, game sound and mic are captured together, and NVIDIA graphics cards use NVENC hardware encoding by default. Long sessions fill the disk quickly, and as the app settings note, recording stops automatically once free space drops below 20GB. When you do not need recording, you can turn off just this game in the full-session recording group in settings, and a confirmation prompt appears when you do. To line up a combo's first and last hit precisely, continue with how to trim game clips.

FAQ

FAQ

Does recording keep going if a hunt runs very long?

Yes. Recording continues until you quit the game. It does stop automatically when free disk space drops below 20GB, though, so on days with several long hunts it is a good idea to check space before you start.

Can I collect several combos with the same weapon into one video?

Yes. Trim each scene separately, then merge them in DOR Studio, which opens in your browser, to make a combo practice reel, and you can add short text notes about each situation.

Will the monster get cut off in a vertical video?

In scenes that show a whole large monster, part of its body can fall outside a 9:16 frame. Pick 16:9 when the full monster matters and 9:16 when your hunter's weapon movement matters, choosing a ratio scene by scene.

Games

Related game guides

Read next

Related articles

Get started with DOR

After DOR detects the game, press one hotkey to save the moment you choose as a clip