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OBS NVENC recording settings for RTX: a tested starting point

OBS recording settings showing the NVENC encoder and CQP quality options
Image source: OBS Project
Key takeaways
  • OBS lists CQP 16–23, two-second keyframes, P5, and High Quality as a recording baseline.
  • Keep Look-ahead off, Adaptive Quantization on, and B-frames at 2 for the initial test.
  • A published preset still needs a demanding in-game test for render and encoding lag.

OBS NVENC recording is not a contest to choose the lowest CQP number. An unnecessarily low value increases file size and can reduce encoder headroom, especially when the game already holds the GPU near full utilization. Use the official range as a baseline and compare the same demanding minute.

A sensible 1080p60 baseline

OBS’s official advanced recording guide lists CQP 16–23, a two-second keyframe interval, P5, High Quality, quarter-resolution two-pass, High profile, Look-ahead off, Adaptive Quantization on, and two B-frames for NVIDIA NVENC. Start near CQP 18–20, then create GPU headroom with a sensible game FPS cap if OBS reports sustained lag.

NVENC recording baseline

SettingStarting valueHow to tune it
Rate controlCQP 18–20 (official range 16–23)Lower means more quality and larger files
Keyframe / Preset2 seconds / P5Balance editing compatibility and GPU headroom
Multipass / ProfileTwo-pass quarter / HighA practical quality-load balance
Look-ahead / AQ / B-framesOff / On / 2Test the official baseline per game

Tune it for your PC

  1. 1Switch Output Mode to AdvancedIn Settings > Output > Recording, choose NVENC and a recording format, and save a screenshot of the old values.
  2. 2Enter the baselineApply CQP 18–20, keyframe 2, P5, High Quality, quarter-resolution two-pass, and High profile.
  3. 3Leave GPU headroomCap game FPS near a useful display target instead of letting the game consume every available GPU cycle.
  4. 4Record one stressful minuteUse particles, foliage, and rapid camera movement while watching render and encoding lag in OBS Stats.
  5. 5Change one variableLower CQP by one for more detail or raise it by one or two for smaller files, then repeat the same scene.

Before a long recording

  • NVENC is the active encoder
  • The game leaves some GPU capacity available
  • A resilient format and adequate disk space are selected
  • A game and microphone audio test was played back
  • OBS Stats shows no sustained encoding lag
CQP 16 is not automatically a better deliverable than CQP 20. Upload platforms recompress video, so target readable HUD detail and clean movement at the smallest practical master size.

If you prefer a shorter setup path

DOR does not change OBS NVENC options or fix encoding errors. It is an alternative recording flow for future sessions in supported games. Compare the VALORANT game hub, OBS game recording baseline, free recorder guide, no-audio troubleshooting guide, and DOR automatic recording before deciding.

The official OBS baseline

The OBS Advanced Recording Settings Guide documents these NVENC values and what the controls do. Labels can change with OBS and GPU generations, so read the descriptions in your current version and adjust only one variable per test.

FAQ

FAQ

Should every RTX 3060, 4060, or 5060 use the same settings?

They can share the baseline, but game resolution, frame rate, and GPU utilization change the final result. Validate frame time and encoding lag during a real sixty-second gameplay sample.

Is CQP 16 better than CQP 23?

Sixteen normally preserves more detail and creates much larger files; twenty-three is smaller. Begin around 18–20 and move one step after checking motion and enlarged HUD details.

Does choppy local recording mean my internet is slow?

Usually not. Local recording problems more often involve rendering load, encoding load, or disk writes. Check OBS Stats, GPU utilization, and destination-drive health in that order.

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