← Blog

Send Gersang Mercenary Battle Videos (2026): Clip Battle Map Fights and Closed Deals from Hours of Trading for Your Merchant Guild

Gersang gameplay art with a phone playing the clip and a dor.gg share link
Image source: © Rights holder · Gersang official artwork
Key takeaways
  • Gersang is recorded as one video from the moment you start the game until you quit, so the time spent trading between towns and every battle end up in a single file.
  • Gersang moves you to a separate battle map when you meet monsters in the field, and using that screen switch as a marker makes mercenary battles quick to find.
  • Trim the buy and the sale of a trade run separately and join them, cut battles in 16:9 so the mercenary layout shows, and send them to your merchant guild's group chat.

Gersang is set across 16th-century Joseon, Japan, China, Taiwan, and India, where you build a fortune through trade and lead mercenaries into battle. The same goods sell for different prices in different towns, so trading sessions that run for hours are common, and somewhere in between you will find a newly hired mercenary pulling their weight on the battle map or a deal for a rare item finally going through. Gersang became a DOR full-play recording game in the October 2026 app update. When you launch it, DOR detects it automatically and keeps everything until you quit as one video, so this guide covers how to pull just the scenes worth showing your guildmates out of that long recording.

Trading time gets recorded too, so manage length first

DOR does not save Gersang in separate pieces per battle or per trade. It records from launch to exit as one continuous video. Most of a session is spent moving between towns, checking prices, and buying and selling, so recordings easily run for hours, with the scenes you want to share scattered in between. That is why in Gersang it matters more to know where a scene is than to decide what to cut. The prep you need to keep a recording running smoothly for hours is covered in how to record long gameplay sessions without stutter, so check it first if you plan a long weekend of trading.

Picking battle and trade scenes out of a long Gersang recording

  1. 1Launching Gersang starts the recording on its ownWith DOR running, launch Gersang and it is detected automatically and recording begins, continuing as one video until you quit. However many towns you visit or battles you fight, it stays one file.
  2. 2Write down your trade route and battle timesBefore a trade run, jot down a short route like buying in one town at a certain time and selling in another, and add a line with the time after any battle worth remembering. In a recording that runs for hours, this note is the fastest way to find scenes.
  3. 3Use the switch to the battle map as your markerIn Gersang, meeting monsters in the field takes you to a battle map where fights play out in real-time strategy style. Scrub the timeline in the library and find where the field view changes to the battle map. That is where the fight begins, so starting a few seconds before it keeps the scene easy to follow.
  4. 4Cut the buy and the sale of a trade run separately, then join themSending the travel time between towns makes a video drag. Trim the scene of buying goods in the cheap town and the scene of selling them in the expensive one, merge them in DOR Studio, and add the town names as text for a short video where the profit is obvious at a glance.
  5. 5Pick 16:9 for battles and 1:1 for closed dealsMercenary battles need 16:9 because your mercenaries spread wide across the battle map and the layout and flow only show at that width. Scenes centered on the trade window work fine showing just the middle of the screen, so a 1:1 cut displays large on a phone.
  6. 6Paste the link into your guild or small guild chatTrimmed videos are shared as dor.gg links. Paste a single link into the chat for your small guild of up to 15 members or a larger merchant guild, and guildmates open it in their phone browser without any app.

Scenes to pull from a Gersang recording, by activity

Gersang sceneWhere it sits in the recordingLength and where to send it
Trading on price gaps between townsStretches where shop screens such as the rice, general, weapon, and medicine shops open again in a different town15 seconds each of the buy and the sale joined into 30, guildmates you trade with
Selling from a stallStretches where your character stays put in a spot like the market street where stalls can be openedAbout 20 seconds, 1:1, the friend who asked for selling tips
A one-on-one deal for a rare itemThe trade window opening and the deal finishing after both the decide and approve steps10 to 15 seconds through the finished trade, 1:1, the friend who helped with the deal
Mercenary battles on the battle mapThe point where meeting monsters in the field switches the screen to the battle map40 seconds to a minute, 16:9, members of your small guild
A new mercenary or general's first fightThe first battle right after visiting the training ground or the general academyHiring scene plus the fight in under a minute, 16:9, the friend you level with
Guildmates gathered in townStretches where several characters gather in one town and the chat keeps goingAbout 15 seconds, 16:9, the whole guild's group chat

Checklist before sending to guildmates

  • Your notes on trade routes and battle times line up with where scenes sit in the recording.
  • Battle clips start a few seconds before the switch to the battle map.
  • Travel time between towns is cut out of trade clips.
  • Trade scenes do not show information the other player would not want shared.
  • You picked 16:9 for battles and 1:1 for closed deals.
  • You have comfortably more than 20GB of free disk space.
In a game like Gersang, where you leave the game running for hours while trading, recordings grow faster than you might expect. DOR stops recording automatically when free space drops below 20GB, so before a long trading session, clear out older recordings you have already trimmed and sent. If today is pure trading with nothing you expect to keep, you can also turn off Gersang alone under full-play recording in settings.

How DOR records Gersang

DOR is a free Windows desktop app. When you launch Gersang, it detects it automatically and saves everything until you quit as one mp4 video, but it does not cut out mercenary battles or closed deals as automatic highlights. Find the scenes yourself in the app library, set the start and end with the trim tool, and choose 16:9, 9:16, or 1:1 to get a dor.gg link. Tips for keeping only the parts you need from a recording hours long are in how to trim game clips, and the way to join trade scenes or several battles into one video is in how to merge multiple game clips. Game audio and your mic are recorded together, so your side of the call where you and a guildmate compared prices stays in the video too. When you do not want Gersang recorded, turn it off under full-play recording in settings, and a confirmation window will appear when you do.

FAQ

FAQ

What happens to the recording if I leave Gersang running for hours while trading?

It keeps recording as one video until you quit the game. However, DOR stops recording automatically when free disk space falls below 20GB, so it is a good idea to free up plenty of space before a long trading session.

Can I collect only the fights on the battle map?

Yes. Find the points where the field view switches to the battle map, trim each fight, and merge them in DOR Studio for a video made up only of mercenary battles.

Can members of my small guild combine the videos they each recorded into one?

The simplest way is for each member to turn their trimmed scene into a dor.gg link and post it in the guild chat; DOR Studio merges clips cut from your own recordings into one video. Add guildmate names or the date as text and share the finished video as a link for a record of your guild.

Games

Related game guides

Read next

Related articles

Get started with DOR

After DOR detects the game, press one hotkey to save the moment you choose as a clip