When you want to show a friend something that just happened in a match, describing it never quite works, and filming your monitor with a phone wrecks both picture and sound. If you play League of Legends with DOR running, the whole match is already recorded as an mp4, so all that is left is three things: pick the moment, trim it and paste a link. This guide walks through which League moments are worth sending, how many seconds to cut them to, how to choose an aspect ratio based on whether the viewer is on a PC or a phone, and what to check before you hit send. It also covers using the same flow to review a teamfight with your teammates.
The whole thing in one line
If an automatic highlight clip already has the moment you want, use that clip as is; if not, trim a segment from the full-match recording and send it as a dor.gg link. A short brag clip for a friend works best at around 30 seconds, while a teamfight you want to review with teammates is easier to follow at about a minute, setup included. If the viewer will probably watch on a phone, choose 9:16; if you will watch together on a PC screen, choose 16:9. How to make sure a once-in-a-lifetime moment like a pentakill is saved is covered separately in how to save a LoL pentakill clip.
How to send League gameplay to a friend with DOR
- 1Keep DOR running and play a League match as usualDOR is a free Windows desktop app; when you launch League of Legends it detects the game and records the entire match as an mp4. Game sound and your microphone are recorded together, so what you said to your duo ends up in the video too. When the match ends, the recording is saved in the app library.
- 2Check the automatic highlight clips in the library firstLeague is one of the games where DOR detects events such as kills, assists and objectives and creates separate highlight clips. For moments with a clear event, like a pentakill or a Baron kill, it is faster to look in this clip list first. If the moment you want is already cut short, you can skip the next step.
- 3Find moments the auto clips missed in the full matchMoments that a single event does not capture, like the flow of a comeback or the positioning right before a teamfight, have to be found in the full-match recording yourself. If you roughly remember the game time, scrubbing around that point finds it quickly.
- 4Trim the segment with a little room on each sideSet a start and an end with the trim tool in the app library. If you cut exactly at the kill, your friend will struggle to understand what happened, so start a few seconds earlier to show the situation. Ending right after the kill notification or the objective announcement keeps it clean.
- 5Pick the ratio for the screen your viewer usesChoose an output ratio of 16:9, 9:16 or 1:1. For teammates watching together on a PC, 16:9 shows the whole screen; for a friend watching in a group chat on a phone, 9:16 fills the screen vertically. If you are not sure, 16:9 is the safe choice.
- 6Use DOR Studio when combining several momentsIf you want to send a solo kill, a teamfight and a Baron steal from one match as a single video, merge them in DOR Studio, which opens in a browser with no install. You can add text to explain each moment or adjust background music and volume, then download the result as an mp4 or share it as a link.
- 7Copy the dor.gg link and paste it into the group chatOnce the trim is done, you can share it through a dor.gg link. Just copy the link and paste it into your friends' group chat or a Discord channel. The person receiving it plays it right away in a PC or phone browser without installing DOR, so there is no file to pass around.
League moments worth sending and how to cut them
| Moment to send | Segment to cut | Suggested length and ratio |
|---|---|---|
| Pentakill | From just before the fight starts to right after the fifth kill | Around 30 seconds, 9:16 for a friend watching on a phone |
| Baron steal | From both teams gathering at Baron to right after it dies | About 15 to 20 seconds, 16:9 so the surroundings are visible |
| Teamfight | From positioning just before the engage to the last kill or retreat | About 40 seconds to a minute, 16:9 for reviewing with teammates |
| Comeback win | From the fight that flipped the game to the Nexus going down | About 1 to 2 minutes, 16:9 to show the flow |
| Laning solo kill | From the moment the trade starts to right after the kill | About 10 to 20 seconds, 9:16 for a quick send |
| A mistake you want advice on | From about 10 seconds before the death to just after it | About 20 to 30 seconds, 16:9 so the minimap is visible |
Checklist before you send
- Other players' names and chat messages visible on screen are fine to share.
- The microphone did not pick up someone else's voice or anything you would rather not show.
- I played it once to make sure game sound and microphone levels are easy to listen to.
- There is enough lead-in to understand the moment, and the ending is cut without dead air.
- I chose 16:9 or 9:16 to match the screen the viewer will use.
- I opened the dor.gg link in my own phone browser before sending it.
What changes when you share League footage with DOR
DOR is a free Windows app that automatically records the entire League match as an mp4 and detects events like kills to create separate automatic highlight clips. That means you never have to recreate a moment you missed; you just pick it from the library. If you want to polish a single clip or merge several moments, you can do it with no install in the DOR browser clip editor, and tips for choosing start and end points are collected in how to trim game clips. Sharing ends with a single dor.gg link. Instead of sending a file, you paste a link, and the person receiving it plays it without the app, even in a phone browser. With an NVIDIA graphics card, NVENC hardware encoding is used by default.


