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Share The Outlast Trials Scream Clips (2026): Send Chases, Locker Hides, and Escapes as Shorts and Links

The Outlast Trials gameplay art with a phone playing the clip and a dor.gg share link
Image source: Red Barrels · The Outlast Trials Steam store screenshot
Key takeaways
  • DOR records The Outlast Trials as a whole-session recording, so lobby time and several trials in a row stay in one video until you close the game.
  • The share-worthy part of this game is the reaction, not just the screen, so trim from a few seconds before the scare and check your mic is captured.
  • Keep chases and screams short in 9:16, give co-op escapes a bit more time in 16:9, and send a dor.gg link that plays right in a browser.

The Outlast Trials is a game you remember as much for the voices of the people playing with you as for what is on screen: the moment a pursuer appears at the end of a hallway and everyone scatters, holding your breath in a locker while an enemy walks past the slats, or the relief of finally reaching the exit. This guide covers one method only: record The Outlast Trials with DOR, find those scenes in a recording that spans several runs, trim them, and send them to friends as a dor.gg link. The moments worth keeping differ between solo play and two- to four-player co-op, and there are a few things to watch for when sending to friends who cannot handle horror, so this guide covers those as well.

The whole session is recorded, not each run

DOR saves The Outlast Trials as a whole-session recording. Everything from launch to exit lands in one video: getting ready in the lobby, several Trials and MK-Challenges, and the result screens. DOR does not detect jump scares or successful escapes to build separate clips, so you find each scene in the recording and cut it out with trimming. Reactions are half the fun here, so make sure your own voice is captured properly; recording game sound and mic together covers what to check. Back-to-back runs grow the file, so remember that recording stops automatically once free space falls below 20GB.

From a scream to a short and a link

  1. 1Tell your squad you are recordingThe fun of co-op horror is everyone's reactions, so a clip you share may include a friend's voice or name. Let them know you are recording before the run starts and agree loosely on what is fine to send around, so passing the video along later is never awkward.
  2. 2Launch the game with DOR and your mic onDOR is a free Windows app that detects the game on launch and starts recording. Game audio and your mic go into the same video, so do a short test recording before the first run to make sure your voice is not buried under the game sound.
  3. 3Jot down only when the scream happenedThere is no time to take notes during a trial, so when you are back in the lobby, write down on your phone roughly when the biggest scare of that run happened. One line per run adds up, and later you can find it fast even in a recording several hours long.
  4. 4Use trial starts and result screens as landmarksOpen the recording in the library and drag through the timeline, and you will see lobby scenes, trial starts, and result screens repeat. Match which run it was with the time you noted to jump inside that run, then scrub with sound on and look for the spot where voices suddenly get loud.
  5. 5Start a jump-scare clip a few seconds earlyIn the library's trim tool, start a scream clip not at the scare itself but a few seconds before, in the quiet hallway where nothing seems about to happen, so the viewer jumps too. Pick 9:16 for anything meant as a short and 16:9 for scenes like escapes where the whole situation needs to be visible. When the trim finishes, a dor.gg link is created.
  6. 6Add a one-line warning depending on who gets itFor the squad that played with you, the link alone brings the night back. When sending to a friend or family member who is not great with horror, add one line first saying there is a jump scare, so they can brace themselves before opening it.

What to trim in each kind of crisis, and the best ratio

CrisisMoment to keepBest ratio
Chased by a pursuerRounding corners and barely losing them9:16, about 20 seconds
Hiding in a lockerHolding still while an enemy walks right past16:9, from before they pass until the end
Jump scareEveryone screaming at an appearance nobody saw coming9:16, from a few seconds before the scare
Using a toolStunning or blinding an enemy to save a teammate1:1, short
Saving a teammateRunning to a downed friend and getting them back up16:9, from the moment you start running
Escaping the trialEveryone reaching the exit and catching their breath16:9, about 1 minute

Before sending a horror reaction clip

  • I told my squad I was recording and checked that sharing is okay.
  • I made a short test recording before the first run to check my mic.
  • After each run, I noted roughly when the biggest scare happened.
  • The jump-scare clip starts with a few quiet seconds before the scare.
  • I confirmed the drive has comfortably more than 20GB free before playing several runs.
  • I warned anyone who dislikes horror that the clip has a jump scare.
Trim the biggest scare of a run and the final scene where everyone escapes and laughs, then send them in that order. The tension followed by relief lets even friends who were not there feel exactly what the night was like.

How DOR records The Outlast Trials

DOR is a free Windows desktop app. Since an app update in October 2026, The Outlast Trials is a supported game: DOR detects it on launch and records the whole session as a single mp4 until you close it. You can turn whole-session recording on or off per game in settings, and PCs with an NVIDIA graphics card use NVENC hardware encoding by default. Trim a section in the app library to create a dor.gg link, and the viewer can watch it with no install, even in a phone browser. For framing tips when turning clips into vertical shorts, see making vertical game videos. To combine screams from several runs into one video with text on top, use DOR Studio, covered in the browser clip editor, to merge videos and add effect templates and background music.

FAQ

FAQ

Are my friends' screams recorded too?

DOR records game audio together with your own microphone. How friends' voices from voice chat end up in the recording can depend on the voice app and your audio output settings, so the surest way to know is a short test recording before the first run.

Can I just send a whole trial?

You can, but a full run is longer than it feels and few friends will watch to the end. It works better to split the chase, the hiding, and the escape into short clips with trimming, or merge just those scenes into one video in DOR Studio.

Can I turn just the scare reactions into vertical shorts?

Yes. Choose 9:16 as the output ratio when trimming to get a vertical video, then send the dor.gg link as is, or add text in DOR Studio and download an mp4.

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Get started with DOR

After DOR detects the game, press one hotkey to save the moment you choose as a clip