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Separate Game Audio and Mic Tracks in OBS for Editing

OBS Advanced Audio Properties assigning game, microphone, music, and voice chat to separate tracks
Image source: OBS Project
Key takeaways
  • Separating audio sources and enabling tracks in the recording file are two different steps.
  • Keep one full mix for compatibility plus isolated tracks for editing.
  • Import a short test into your editor and verify every track before a real session.

Once game and microphone audio are mixed into one track, you cannot independently mute a teammate or clean only your microphone. This guide covers source separation, track assignment, and file verification. For basic inputs, start with recording game and microphone audio; for call-specific consent and setup, see recording Discord call audio.

A practical track layout

TrackAudioEditing use
1Full mixCompatible playback and quick sharing
2Game audioIndependent effects and music level
3Your microphoneNoise cleanup and voice level
4Discord/voice chatConsent-aware editing or removal
The numbers are flexible; what matters is enabling the same tracks in Recording Output and Advanced Audio Properties.

Configure separate recording tracks

  1. 1Remove duplicate captureDo not let Desktop Audio and application capture record the same game twice.
  2. 2Add independent sourcesCreate separate sources for game audio, microphone, and the call app.
  3. 3Enable recording tracksIn Settings → Output → Recording, turn on every audio track you intend to store.
  4. 4Assign each sourceIn Advanced Audio Properties, check the full mix and that source’s isolated track.
  5. 5Use a safe containerRecord to a format that supports the tracks and remux to MP4 afterward when needed.
  6. 6Verify in the editorImport a short file and confirm independent waveforms and mute controls.
A moving meter in the OBS mixer does not prove that source is stored on a file track. Check both the Recording track selection and the source checkboxes in Advanced Audio Properties.
Actual DOR editor screen used to review and trim a game clip
Actual DOR editing screen showing a recorded game clip being reviewed and edited.

Isolated-track production versus fast clip production

If isolated audio tracks are mandatory, OBS plus an editor that imports multiple tracks is the appropriate workflow. Do not assume DOR exports the same isolated tracks. For a separate workflow focused on automatically collecting and quickly reviewing supported-game moments, test DOR automatic game recording and the DOR browser clip editor.

OBS explains output and assignments in its official multiple audio track recording guide. Its application audio capture guide covers per-app capture on Windows and duplicate-audio pitfalls. Obtain consent and check local rules before recording or publishing another person’s voice.

FAQ

FAQ

Why is a track empty in my editor when its OBS meter moved?

The mixer meter and file assignment are separate. Enable that Recording track in Output and assign the source to it in Advanced Audio Properties.

Should I also keep a full mix track?

It is a useful safety track. A full mix plays normally in software that exposes only one track, while isolated tracks remain available for editing.

Can MP4 contain multiple audio tracks?

The container and configuration must support them. To reduce the risk of losing a recording when it stops unexpectedly, consider OBS’s recommended recording container and remux to MP4 afterward if needed.

Can DOR export game and mic as separate tracks?

This article does not promise that capability. If isolated tracks are required, verify the OBS file inside your target editor before recording the session.

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